The Role of Hue and Realism in Virtual Reality

Varování

Publikace nespadá pod Filozofickou fakultu, ale pod Přírodovědeckou fakultu. Oficiální stránka publikace je na webu muni.cz.
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STACHOŇ Zdeněk KUBÍČEK Petr MÁLEK Filip KREJČÍ Martin HERMAN Lukáš

Rok publikování 2018
Druh Článek ve sborníku
Konference Proceedings, 7th International Conference on Cartography and GIS, Vol. 2
Fakulta / Pracoviště MU

Přírodovědecká fakulta

Citace
www on-line sborník
Klíčová slova color hue; level of realism; navigation; virtual geographic environment; virtual reality; wayfinding
Popis The use of Virtual Reality (VR) in general and virtual geographic environments (VGEs) in particular is becoming more and more common. However, the use and usability of traditional graphical variables within such environments is still rather unclear. Our research is based on a review of studies about the three-dimensional spatial visualization. We performed two empirical studies focusing on the role of colour hue and the level of realism within the VR environment on the task (wayfinding) performance of users. In the first pilot study we compare their wayfinding ability using colour hue markers (decision points) versus grey markers in the test virtual environment. In the second pilot study we compare their wayfinding within two environments with different levels of realism, realistic and symbolized, including points of interest (PoI) used for navigation. Our results showed that colour hue highly influences the participants’ selection of points of interest and the level of realism affects their orientation ability, especially the number of PoIs they used. In general, participants perform wayfinding more effectively in the more realistic environment.
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