Stability in Graphs and Games
Authors | |
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Year of publication | 2016 |
Type | Article in Proceedings |
Conference | 27th International Conference on Concurrency Theory, CONCUR 2016 |
MU Faculty or unit | |
Citation | |
Doi | http://dx.doi.org/10.4230/LIPIcs.CONCUR.2016.10 |
Field | Informatics |
Keywords | turn-based games; mean payoff; stability |
Description | We study graphs and two-player games in which rewards are assigned to states, and the goal of the players is to satisfy or dissatisfy certain property of the generated outcome, given as a mean payoff property. Since the notion of mean-payoff does not reflect possible fluctuations from the mean-payoff along a run, we propose definitions and algorithms for capturing the stability of the system, and give algorithms for deciding if a given mean payoff and stability objective can be ensured in the system. |
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