Motion Words: A Text-like Representation of 3D Skeleton Sequences
| Authors | |
|---|---|
| Year of publication | 2020 |
| Type | Article in Proceedings |
| Conference | 42nd European Conference on Information Retrieval (ECIR) |
| MU Faculty or unit | |
| Citation | |
| Doi | https://doi.org/10.1007/978-3-030-45439-5_35 |
| Keywords | 3D skeleton sequence;motion word;motion vocabulary;quantization;border problem;text-based processing |
| Description | There is a growing amount of human motion data captured as a continuous 3D skeleton sequence without any information about its semantic partitioning. To make such unsegmented and unlabeled data efficiently accessible, we propose to transform them into a text-like representation and employ well-known text retrieval models. Specifically, we partition each motion synthetically into a sequence of short segments and quantize the segments into motion words, i.e. compact features with similar characteristics as words in text documents. We introduce several quantization techniques for building motion-word vocabularies and propose application-independent criteria for assessing the vocabulary quality. We verify these criteria on two real-life application scenarios. |
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